Had this idea for a while now, but I need some help working out the details. The idea is that it's "fantasy football" mixed with fantasy gaming; you select a party of real-life football players, with the positions roughly corresponding to classes. (Wide receivers are rangers, quarterbacks are wizards, defensive players are thieves, running backs are fighters, et cetera.) Each week, you select a monster from a list of monsters ranging from "dire wolves" up through "dragons" to fight; the fantasy league points are translated into damage, and you kill the monster if you do enough damage to exceed its hit points.
Killing monsters gives you experience points, which you can then spend on magical items and class bonuses to modify your party's damage each week. This allows you to take on tougher monsters, which allows you to gain more experience, and so on. At the end of the season, whoever has the most impressive group of monster trophies wins.
I think it could work, but I don't know enough about fantasy football to be able to construct a workable baseline for weekly points scored, and that's needed in order to be able to build workable monsters for the party to kill. Anyone know more about fantasy football and want to help me out on this?
Sunday, February 02, 2014
Epic Fantasy Football Needs To Happen
Labels:
crazy ideas,
dungeons and dragons,
games,
proposals,
sports
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1 comment:
I know nothing of Fantasy Football scoring, but I think you need to flip most of your classes. Fighters smash people, so they are defensive linesmen. Rogues/running backs sneak through defenses. Etc. I wish you luck with the math.
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