Thursday, March 29, 2007

Support Staff of the Magi

A treat for D&D fans, today: I worked this up as part of a book I did for a game company, but the line it was written for crashed and burned, so I've got two sourcebooks on my hard drive. (If anyone wants to publish them, I do own the rights free and clear, and the books are designed to be stand-alone. And they're, y'know, already done.) In any event, this was one of the magical items in the book, designed to be an artifact for a slightly tongue-in-cheek game...

Support Staff of the Magi: One of the strangest, yet most sought-after items in the Gardener, the support staff of the magi resembles its near-namesake physically. However, in terms of its power, it is very different. Once a character capable of using magic items grasps an inert support staff of the magi (“inert” meaning one whose wielder is dead), the five people with spellcasting abilities nearest to him must immediately make a Willpower saving throw with a DC of 20 or be placed under the thrall of the holder of the staff. If any of these five people succeed at their saving throw, the effect continues to radiate outward until it has ensnared five magic-users.

Once the staff has been activated, the holder can command the mages to cast any spell they are capable of casting. Each spell uses up a number of charges in the staff equal to the level of the spell cast. (Hence, a ninth-level spell uses up nine charges.) The holder commands the mage mentally, meaning that they can use the staff even if they cannot speak. They must maintain a hold on the staff, however, in order to cast spells. (If the wielder lets go of the staff, the mages are not freed—they instead enter a default state, remaining motionless until the staff’s wielder picks it back up.) The staff’s wielder cannot command the mages to do anything other than cast spells; however, they will perform any tasks they are capable of that can help the wielder of the staff, so long as it does not endanger them. This function does not use any charges on the staff.

Wielding the support staff of the magi gives characters a spell resistance of 20; they can, however, voluntarily lower the spell resistance of the staff in order to have it absorb spell levels as per a rod of absorption. This is the only way to recharge the staff. If, however, the number of charges exceeds the maximum the staff can hold (50), the enslaved mages go on a retributive strike, awakening from their trance with a compulsion to kill the person who has held them in thrall. Recharging the staff can be risky, since there’s no way of knowing how many charges it already has or how many levels a spell being cast at the holder will be, but since it is the only way to build charges in the staff, it can sometimes be necessary.

If the staff ever runs out of charges, it loses all its abilities save the ability to absorb spell levels. Any mages held under its thrall return to normal, without any memory of their entrancement or any sort of enmity against the wielder of the staff. As soon as the staff absorbs any spell levels, it will enslave new mages as though it had just been grasped.

If someone tries to take a support staff of the magi away from its holder, they must make a Willpower check with a DC of 25 in addition to their Strength check. Success means that they are now considered to be the wielder of the staff, and the original wielder joins the enslaved mages. Failure means that the would-be thief falls under the spell of the staff, and is subject to its effects. (This is the only way that a holder of a support staff of the magi can increase their following—by hostile takeover.)

Nobody knows who created the few support staffs of the magi in existence, but it’s suspected that a wizard with a fondness for very bad puns is responsible.

Caster Level: 20th; Prerequisites: minor artifact, cannot be duplicated; Weight: 5 lbs.

Thursday, March 22, 2007

Iron Man Vs. Dracula

I've been saturating my brain with 'Tomb of Dracula' lately (guess what next week's 'Storytelling Engines' entry is going to be about?) and it occurred to me that it'd be a lot of fun to see Dracula's reaction to the SHRA madness currently running its course in the Marvel Universe. Then it occurred to me that no, really, it would be a lot of fun...and my brain sort of worked out how it would go as a one-shot special. Namely:

The series opens at an abandoned mansion in Boston at dusk, with Iron Man descending on boot-jets outside. He is greeted by a servant, who ushers him into the presence of a slightly gaunt, but very much alive Dracula, Prince of Evil, Ruler of Vampires. "Up until recently," Iron Man says, "I was under the impression you were truly dead. Blade blew up the SHIELD helicarrier where your body was stored, but--"

"Blade did not have time to finish the job," Dracula sneers, "and the cemeteries are filled with men who have thought Dracula truly dead. How did you find me here? The eyes of technology cannot see the vampire."

We cut to the view through Iron Man's eyes, as Dracula appears as a silhouette in his viewscreen. "We tracked reports of vampire activity to this vicinity, and our psy-ops division pinpointed this house as a site of paranormal activity. As to how I'm perceiving you now, my armor is mapping disturbances in the air currents and using them to extrapolate your mass. I'm here to inform you that you, Vlad Dracula, also known as Vlad Tepes, Vlad Tepesch, and Vladimir Drake, that you are in violation of the Super-Human Registration Act, which requires all beings of post-human capabilities to register said abilities with the appropriate governmental body and--"

He's cut off by a hard backhand that sends him sprawling. "You dare make demands of Dracula? I, who have stalked the earth at my pleasure for more than five hundred years? I, who have buried all those who came to slay me?" As he talks, he's slapping a surprised Iron Man around. "I am Dracula. You are mere cattle in my eyes, meat for the slaughter. Do not seek to presume upon me."

After a moment of this, Iron Man recovers and starts fighting back. He's more than Dracula's equal in physical strength, but Dracula is fast, has centuries of battle-savvy, and has shape-shifting abilities. Finally, just when Iron Man seems to be gaining the upper hand, Dracula vanishes altogether. He hears the vampire's voice around him, though. "You see where I am through the movement of the air, my modern-day knight. But how shall you see Dracula...when he becomes insubstantial mist?"

Drac seeps in through Iron Man's atmospheric filters, gathering in his mouth and nose, choking him with the stench of death and worse than death. Barely able to breathe, Iron Man smashes his way out of the mansion and flies west at top speed. Blinded, out of control, he nonetheless chases the embers of the fading sun to the point where they are too bright for Dracula's taste, and the Lord of Vampires retreats. Nonetheless, his mocking laughter resounds in Tony Stark's ears...

Cut to the SHIELD helicarrier, where Iron Man is addressing a team of agents--and Blade, who is a registered super-hero and thus a logical guest-star. "This is who we're dealing with," Iron Man says, delivering a potted history of Dracula for the benefit of people who haven't read 'Essential Tomb of Dracula'. "He's no horror movie--this is the real thing, an honest-to-God vampire with everything that comes with it. Both in terms of strengths...and in terms of weaknesses."

We pan out to a long shot of the helicarrier, which is floating over Dracula's mansion. Dracula comes out to look at the commotion, and even the lord of the undead is shocked at the sheer mass of the floating fortress...and more shocked to see dozens of SHIELD agents, Iron Man, and Blade descend from the skies. He moves to run, but the helicarrier projects a spotlight onto him with a cross dead in its center. The holy symbol saps his strength, forces him to stay in his human shape, and as SHIELD agents surround him armed with stake-guns, he spits impotent curses at them all.

"Last chance," Iron Man says. "You can either register, sign up as a deputized SHIELD agent, and work with us to root out and destroy the vampires you've helped create...or I can give you to Blade here, who's really hoping you choose Option B."

"Never!" shouts Dracula. "Never shall I bow and scrape to a mortal who is nothing more to me than a walking feast!" He looks up to the night skies, using one of the lesser-known vampiric powers...the ability to control the weather. A strong gust shifts the helicarrier just a few feet before its pilot compensates, but that few feet is enough to move the spotlight off of him. Shifting his form into a bat, he flies away, dodging stakes and silver bullets.

Later, in a dark cave, he nurses his wounds and rails at the injustice of having to flee the field of battle. But, he swears, he will not flee again! For he is Dracula, and he has prepared many snares and traps for his enemies over the years...some overt, but some most subtle indeed...

Cut to a few nights later, and a young woman walks through the darkened streets of Boston. She hears a noise, and her footsteps quicken. Then quicken more in dread, as she feels a dread presence behind her. She looks around, sees nothing, but her instincts tell her to run ever quicker. Another glance behind her reveals nothing...

And she runs headlong into Dracula, who waits for her with fangs bared. He leans in for the kill, only to be startled when the woman (one Ms. Carol Danvers) gives him a hard right cross that sends him flying. Infuriated, he charges towards her to give battle.

But just then, one--then many--then dozens of crosses expand out of the very air all around him. Dracula recoils, recoils again, realizing in horror that there is no place to recoil to. At bay, he snarls and bares his fangs...

And Iron Man descends on his boot-jets again. "Miniaturized holographic projectors," he says to the helpless lord of vampires. "They can follow you wherever you go, and if need be, I can deploy over a hundred more. There's no escape for you this time."

Just then, a balding man in a suit approaches. "Mister Tony Stark? AKA Iron Man, Director of SHIELD?" Tony pauses, uncertain, then nods. "Mister Stark, I have here an injunction ordering you to cease and desist all harassment of my client, Mister Tepes, and to immediately and forthwith vacate the whereabouts of his person pending a full and complete investigation of your conduct in this circumstance. The Super-Human Registration Act clearly applies to living beings, of terrestrial and non-terrestrial origin, while my client is equally clearly deceased. As a result, he is not subject to SHIELD jurisdiction as either a citizen or a foreign national." The lawyer hands Iron Man a sheaf of papers. "I think you'll find these are in order."

Iron Man looks them over, then looks up at the lawyer...and through his viewscreen, we see him as we saw Dracula, a silhouette of air currents. "You're a vampire too," Tony Stark snarls. "How do I know you didn't hypnotize the judge into granting you this injunction?"

The lawyer sneers. "An interesting argument, which you can save for your appeal. Rest assured, I have enough grounds for counter-suits to keep this tied up in court until your descendants are ancient."

Iron Man's fists clench. "But he's a mass murderer!"

"Not SHIELD's jurisdiction. Your job is to enforce the SHRA...and since that doesn't apply to my client, unless you want to trample over the laws you killed men to enact, I'd suggest you let it drop."

The holographic crosses fade. Dracula straightens up, dusts off his outfit, and smiles. "It pleased me, Anthony Stark, to best you in the field of battle you chose--the field of rules, and laws. Society's battleground. But I will never forget the insult you dealt to me. Do not sleep easy, man of iron. For one night, I shall come calling on thee..." Dracula fades into mist, and is gone. And even in his insulated armor, Iron Man feels the chill of the grave...

Saturday, March 17, 2007

Special Guest Bloggers

Katherine Grace Henry and Cordelia Faith Henry, Official Youngest Nieces to Fraggmented!

They don't say much, but if a picture was ever worth a thousand words...

Thursday, March 15, 2007

Torso Cut In Half (7)

As you may or may not have noticed, I recently went through the archives of this blog and labeled everything. I've got "crazy ideas", "depressing geek thoughts", "muppets", "zombies", et cetera et cetera et cetera. This is a relatively new technology, but it's proliferating at an alarming rate.

How alarming? When I went to do this entry (it was originally going to be a "bad movie lines" entry, but I couldn't find the quote), I looked on imdb.com for the relevant bad movie line. I didn't find it, but I did find that the movie in question had the plot keywords, among others, "shot in the stomach", "bitten in the throat", "exploding building", and bizarrely enough, "unisex bathroom". Clicking on "bitten in the throat", I find that there are dozens of related keywords, including "brain eating", "kicked in the face", "sister sister relationship", and, of course, "torso cut in half".

And I thought it was hard work coming up with labels for my posts. Who has the job of deciding whether a movie features "throat slitting" or "stabbed in the throat", and how many anti-depressants do they take each day?

Sunday, March 11, 2007

Review: 300

Hunh. So that's what it'd be like if 'Fox News' taught Ancient History.

Or, to be less facetious, I understand that Hollywood distorts historical accounts to make for a more interesting story. I did not walk into the film '300' expecting an accurate account of the early days of the war between Greece and Persia, and of the Battle of Thermopylae. But there are distortions and there are distortions, and I did not walk into that movie expecting to see an account whose distortions were systematically performed to make the history conform to a right-wing political agenda.

'300' turns the war into a culture clash between the decadent, liberal Persians (Xerxes looks like he stepped off the float at a Pride march, has a harem of bisexual women, and in one scene stands behind the butch Leonidas, puts his hands on his shoulders, and tells him, "Kneel before me and I will give you everything.") and the moral, upright, tough and conservative Spartans (the historical record of Spartan culture isn't just brushed under the rug, it's nailed under the carpet. Spartans in this film mock and condemn "adulterers" and "boy-lovers", two practices which historians believe were common-place and accepted in Sparta, and they frequently talk about how they're "free men", equating Persia with slavery and slavery with evil. Nobody ever seems to ask who tends the crops in Sparta.) Through the film's imagery, the Persians are equated with deformity, deformity is equated with decadence, and decadence is subtly equated with liberalism.

The contributions of the other city-states of Greece are downplayed into non-existence; in '300', Leonidas is a king who alone among his people has the foresight to spot the need for a war, and when the cowardly and decadent Senate refuses to fund his troops, he's forced to go off alone without the men and equipment he needs, dooming him to failure. (This is, of course, not so much a distortion of history as a cut-and-paste replacement of it with the current conservative view of the present day.) The pre-eminent anti-war Senator turns out to be a traitor in the pay of the Persians, and is stabbed on the floor of the Senate by Laura Bu--errr, Queen Gorgo.

And, of course, we get the conservative refrain that the military culture is "better" than the civilian culture; the volunteer forces that accompany the Spartans are shown as less worthy, less courageous, and ultimately cut and run when the going gets tough--the historical records say differently, but who needs history when you've got an agenda? And, in the end, we're shown how Leonidas' heroism inspired the Spartans to amass a huge army to finally destroy the evil Persians and end the threat they posed to America. (Sparta, sorry. I'm so bad at this.) The fact that Persia is, in essence, modern-day Iran should perhaps worry anyone who wants to read into the symbology of all this. We don't see the final battle, but of course, we know how it has to end...after all, the Persians lost, right?

They did, in fact. In a decisive naval battle. To the Athenian navy. (You know, the "philosophers and boy-lovers" the Spartans made fun of at the beginning.) But apart from that, it fits the right-wing philosophy perfectly.

Thursday, March 08, 2007

ConBestiary #5

Grumbling Banshee: As far as cryptozoologists can determine, these creatures are close cousins to the banshee (spectralis amplificus). Unlike the legendary banshee, who predicts death with its loud, discordant shrieks, the grumbling banshee appears at conventions to predict discord, irritability, and lack of sleep. It floats, bodiless, into hotel rooms and lets out a series of low, growling rumbles, letting the inhabitants of the room know that they're in for a difficult night and an irritating morning of arguments about who's a loud snorer.

Cryptozoologists have tried explaining the concept of the "self-fulfilling prophecy" to grumbling banshees, but they apparently don't have the conceptual framework for it.

Thursday, March 01, 2007

An Open Letter To Marvel Comics

Dear Marvel,

My name is John Seavey, and for a long time, I've been a customer of your company. Since I was a small child, I've been purchasing Marvel's brand of periodical publications, and I've come to associate the 'Marvel' logo with a certain quality, and more importantly, a certain identity in entertainment. Much as I expect to see light-hearted family entertainment when I watch a Disney film, I've come to expect that when I pick up a Marvel comic, I can be assured of upbeat, family-oriented, fast-paced adventure stories. You've published books in a wide variety of genres, something I admire and respect, but I've always felt that Marvel knew what its strengths were and played to them well. You've almost always done an excellent job in shaping a solid stable of continuing characters, and choosing writers and artists who publish new stories in keeping with the tone and ethos of your publishing history.

Recently, though, you seem to have forgotten what your customers are looking for--a fact that isn't simply dissatisfying, but actively worrying to me as a consumer. Your writers (and more worryingly, your editors) seem to be more interested in indulging their own personal whims than in maintaining a stable of characters and stories that have a long-term publishing future; the recent 'Civil War' storyline is a perfect example, in which both Iron Man and Captain America, two of your flagship characters, were portrayed in a light so unsympathetic that I have difficulty imagining myself wanting to read about them in future. Perhaps this was an interesting individual story, but was it really worth trading on the brand identity Marvel has spent so much time and money to establish?

Your company has worked very hard in associating its trademarks and logos with certain expectations; indeed, in an industry where "hot" writers and artists come and go, these expectations are the only thing of real, permanent value you have. When you sell a comic that I, as a consumer, expect to be "upbeat family enterainment", and when I read it, it's "bleak, depressing adult storytelling", you are essentially using my goodwill as a consumer to line your pockets. This is not to say that I do not read adult stories, or that I have no stomach for thought-provoking tales. But if that is what I wanted, I know where I can find it. I purchased your comic in good faith based on expectations you have worked hard to establish; if you're unwilling to live up to those expectations, you should not be surprised to see your consumer base shrink.

Goodwill is not available in an unlimited supply, nor is its supply predictable. What causes a sales spike now (out of belief in your company's future performance, buying habit, or simple morbid curiosity) will not last indefinitely; I can't predict exactly when or how, but I guarantee you, if you continue to neglect the publishing ethos that made Marvel a success, your company will founder. And, due to its position, it may well take an entire industry with it, a tragedy nobody wants. Marvel should tell the stories it's best at, not the stories that the "writer of the week" is most interested in.

I'm not going to conclude this with a statement like, "I'll never read Marvel again!" I will continue to read the comics that I enjoy, those that live up to my expectations of Marvel comics as a brand and as a company (such as your 'Marvel Adventures' line, or your collections of archived material). But the "Marvel Universe," the flagship line of publications you have worked so hard to nurture over the decades, is traveling in a direction that I have no interest in, and that I do not wish to spend money on...and unfortunately for you, I consider myself to be a reasonable barometer of customer opinion. Perhaps you are telling the stories that you want to tell right now. But at this rate, you might not have anyone left to tell them to.

Thursday, February 22, 2007

Post-Civil War Predictions

So, the dust has settled, the smoke has cleared, and the Civil War is over. Captain America is in prison, Iron Man is in charge of SHIELD (and by extension, every super-human in the United States), and Registration is the law of the land! Huzzah...wait a second, doesn't that kind of seem like a depressing ending? And doesn't it kind of mean that the entire seven issues were a complete waste of time? Oh, well. It sold, right?

So now the obvious question is, "What happens next?" Here it is, my absolute infallible predictions on the future of the Marvel Universe post-Civil War.

Within five issues, Captain America will either break out or be broken out of the Negative Zone prison. Probably, he'll be the "new Ronin" they're talking about in the pages of 'New Avengers', since the "take up a temporary identity" gimmick is one they've done before for Cap, and it makes a certain amount of sense; he doesn't want to restart the big war, and Cap's a big, tangible symbol of the Resistance. But he's obviously not going to stay in prison for long, because he's got his own series.

Within two years, it will be revealed that Iron Man is either mind controlled, an impostor, or just plain went insane. It will be further revealed that he orchestrated the explosion at Stamford, CT (by maneuvering either the heroes, the villains, or both into that spot) to create the furor that pushed the SHRA into law, all to consolidate super-heroes under his personal control. There'll be another big crossover, Iron Man will be defeated, and the SHRA will be repealed now that everyone sees how dangerous it is to give so much power to one man.

Within five years, there will be a tremendously unconvincing storyline in which Peter Parker pulls a scam to make everyone think that the revelation of Spider-Man's identity was, in turn, a scam; everyone will believe this new scam hook, line, and sinker, allowing Peter to return to his old job at the Daily Bugle.

Within seven years, if Tony Stark was revealed to have just plain gone insane, it will at this time be revealed that he was either mind controlled or an impostor all along, and the real/normal Tony Stark will come back as Iron Man.

Within ten years, Aunt May will be back from the dead, if she was in fact fatally wounded and not just wounded at the end of the latest issue of Spider-Man.

In other words, my prediction for 'Civil War'? In ten years, it'll be as if none of it ever happened. Because there's either two options here. Either one, this is Act One of a grander story that will end with a return to the status quo, or two, Marvel's editorial staff has just made a colossal mistake that they will spend the next decade burying.

You decide!

Thursday, February 15, 2007

The Big Mistake

I've been thinking about the latest generation of console wars lately, ever since Penny Arcade talked about it on Monday. (Penny Arcade is this little webcomic, kinda deals with videogame-related humor. You might have heard of it.) They basically discussed how Sony's Playstation 3 isn't selling well, and how Sony seems to be dealing with the problem by lying about it.

But all that, I think deals with the situation from the perspective Penny Arcade has, which is the "hardcore gamer" perspective--that is to say, the people who think of videogames as one of their primary interests, and who are willing to shell out the vast majority of their free time and discretional income on videogames. To them, the problem is "Sony's lying." This is like finding out Mommy and Daddy lied to you about giving that puppy to a nice farm where it's much happier.

But I, like many others, am a "casual gamer". For me, videogames are an interest, but they don't consume a lot of my free time (no, I will not tell you how much time I spend playing 'City of Heroes'. It's not much, and I can stop anytime I want.) And they certainly don't consume a lot of my free money--I buy perhaps one video game every couple of months, and I'm not likely to buy more than one video game system. To me (and the people like me), the problem is, "Sony's charging WHAT for a video game system? What does it do, clean the house while I'm asleep?"

This is Son'y big mistake. They simply do not understand their own industry very well. To them, the target market is the "hardcore gamer", the person for whom the lure of newer, faster, better technology is in and of itself enough of a lure to get them to spend a near-unlimited amount of money on a new system. They think all they need to do is say, "It's the Playstation 3. It's better than the Playstation 2, and newer. What are you waiting for?"

But the facts argue against this. When you look at the jump from the Super Nintendo to the Playstation, or the Playstation to the Playstation 2, you see an immediate, shocking, dazzling improvement in the quality of the games and the gaming experience. You see something that immediately convinced you, "This is a much better system." That's not out there with the new generation of systems. The PS3 is better than the PS2, the XBox 360 is better than the XBox, the Wii is better than the GameCube, but not eye-poppingly so.

But the price differences are (for two of the above three.) A Playstation 2 is $130 right out of the box. A Playstation 3 is $600. That means that the Playstation 3 has to be almost five times as good as a Playstation 2 in order to justify buying one. And it's clearly not.

Nintendo understands this logic. They've been paying attention to video game history, and know that what's killed systems isn't quality or lack of same, it's price. The 3DO died at seven hundred dollars, the CD-i died at seven hundred dollars, and the Sega Saturn lost out to the Playstation despite only a one-hundred dollar difference in price. Why? Because to the casual gamer, a hundred bucks is a lot of money to spend on a video game system, and...

(Wait for it, this is my point...)

The casual gamer, not the hardcore gamer, determines the success or failure of a system. Nintendo gets this, Sony doesn't, which is why the Wii is punishing the PS3 in sales right now. Because the average person looking to buy a new video game system sees "System A, $600" and "System B, $250", and says, "I think I'll buy the $250 one, thanks. $600 is a lot of money to spend on a video game system." (This also applies in the hand-held realm, where the Sony PSP is $200 and the Nintendo DS is $130. Sure, the PSP is no doubt better...but seventy dollars is a lot of money to the casual gamer.) And while the hardcore gamer spends a lot more of his or her disposable income on videogames, the numbers of casual gamers so overwhelm those of hardcore gamers that it's a better marketing strategy to aim at the casual gamer than the hardcore one. You can make more money by selling a cheap product to every household in America than you can by selling an expensive one to one out of every 100.

Of course, in an ideal world, Sony would be able to use its initial sales to drop prices, and eventually bring the PS3 down to what a casual gamer would pay. But when you start with a $300 handicap, that's going to be very difficult. Most casual gamers wouldn't even pay $300 for a new system, preferring to wait until the price gets closer to the $200 mark (or even less); this means that the Wii treads close to the casual gamer's price point at launch, while the PS3 has to cut their prices to a third of what they're charging now to catch up. (I've not mentioned the XBox 360 much, because the PS3 charges more and therefore makes a better example of the economics involved; but since it's $400, assume it's somewhere between the Wii and the PS3 in terms of its situation. If the history of the console wars is ever written, though, it'll be very important--Microsoft's charge at "hardcore gamers" with the XBox made Sony get into the "hardware wars" instead of "price wars" to begin with.)

Does this mean that Sony is doomed? Probably not. Everyone predicted disaster for them with the PS2 launch, after all, and they weathered that storm fine. (Although note that the PS2 launched at $300.) But they could be unpleasantly surprised at the speed at which the Playstation's dominance in the video-game industry gets overturned; Nintendo lost its hold in a single generation, when the Playstation overthrew the N64, and history could be reversing itself.

Thursday, February 08, 2007

Question of the Day

If Green Arrow had named his sidekick "Junkie", would he have become addicted to amphetamines?

Thursday, February 01, 2007

Cult Fiction

I seem to be finding myself in a never-ending hall of mirrors when it comes to talking about pop culture; I've now written six columns talking about "storytelling engines", which was at least six more columns than I expected to be, and my discussion of golden ages in pop culture threw up the "archive factor", and while I was talking about that, I wound up coming up with the term "cult fiction." God help me if I come up with some new weird term this time; I already feel like I'm babbling self-indulgently as it is when I talk about this stuff, and this paragraph isn't helping one little bit.

But I do think I'm onto something with this "cult fiction" idea, because I think there is a certain common thread that links movies, TV shows, books, et cetera, beyond just "it's science fiction", or "it's fantasy", or "it's action-adventure." There's a certain ethos to them that seems to attract a certain sort of person; sit a person down who likes science fiction in front of a TV set showing 'Monty Python and the Holy Grail', for example, and odds are it will be exactly the sort of thing they're into, even if they didn't necessarily know it before they watched it. There's a common thread that links 'Firefly', 'Doctor Who', 'Alias', 'Heroes', 'Mr. Show', 'Shaun of the Dead', 'Rumble in the Bronx', 'Casino Royale', Harry Potter, the X-Men, and 'Better Off Dead' in such a way that geeks like me will give them a look, even if they turn out not to like them. But what is it?

Ultimately, I think the only thing they have in common is that they all present the world, in some way, as stranger than real life. This is most overt in science-fiction, which is why I think that it all tends to get lumped in as sci-fi, but even the non-science-fiction series like '24' or 'Alias' show a world which is bigger, more dangerous, more exciting, and more vivid than the one we live in every day. (And sketch comedy shows, almost by definition, explore a "stranger than life" idea to its logical conclusion--like the Lumberjack sketch, for example.) I think this is what we're attracted to, the idea that we live in a super-interesting universe, and that these are looks around the corner to the bits that we don't usually see. Bits where kids can build a working space shuttle out of stuff they send away from on cereal boxes, bits where hidden wizard academies teach the sorcerers of tomorrow; bits, in short, that we can always imagine ourselves just about to stumble into.

"Stranger than life." It's as good a definition for "cult fiction" as anything.

Thursday, January 25, 2007

The Archive Factor: Can It Raise The Dead?

(First, a brief hello to anyone who's coming to this from 'Comics Should Be Good'--if you're wondering about the update schedule, new "Storytelling Engines" are on Mondays, and Thursdays are my normal entries, which are not guaranteed to be comics-related, geek-related, or even necessarily worth reading. I've had a tradition of self-deprecation since the first post, and I'm not about to stop now.)

Today's post, though, is geek-related. Specifically, it relates to a post I made a couple of weeks ago, in which I talked about all the ways this is a wonderful time to be alive. (And every fan of 'Yamara' always finishes that with, "Archers, commence firing!") I discussed, in specific, something I called "The Archive Factor", the recent commercial trend of putting out collections of sci-fi/fantasy/action/adventure/...let's just call it, for lack of a better blanket term, "cult fiction" out for release. When I was five, if you wanted to read the complete Lee/Kirby run of Fantastic Four, you had to have more money than God. Nowadays, it'll cost you less than a hundred bucks. The ephemera of pop culture has become an accumulation, almost a museum of cool. (With new exhibits added daily, natch...Penny Arcade Book Three just came out yesterday!)

This has a lot of upsides; for one thing, it means that you can start telling more complex stories because you can work on the assumption that future audiences will be able to look up your backstory. This is a double-edged sword, as I've commented on in the past, but you can see the benefits of being able to do less recapping of previous stories and more storytelling. (Even so, writers shouldn't overlook the need for good exposition.)

The second factor, which edges closer to the heart of this column, is the idea that cult fiction generates cult fiction; people who are into science fiction tend to be predisposed to like new science fiction series, people who are familiar with the basic tenets of a fantasy universe won't feel so put off or confused when they see a new fantasy story, et cetera et cetera. And since all this stuff is available now in archived form, it's easier to get the necessary cultural priming to enjoy cult fiction. (In fact, I think we might have achieved some sort of critical mass in the last two decades, where cult fiction is now the dominant paradigm for fiction. Being a geek is now not just socially acceptable, it's downright cool. You can even chart this on a year-by-year basis by watching "The Simpsons", and keeping track of how casually surreal the series has gotten over the last fifteen years as audiences have become more accepting of it. The societal tipping point, obviously, is when "Lost" became the hot water-cooler show.)

But the third, and most important to my mind, is the way that archiving of cult fiction has changed the commercial strategies of production companies. Because this stuff is no longer ephemeral, it can take all the time it needs to build an audience, and then return as a commercial success once it's got a broader fanbase.

This isn't an entirely new concept, of course; "Star Trek" and "The Twilight Zone" were both series that got cancelled after relatively short initial runs, but which built a strong, broad fanbase through syndication and eventually returned. But the time was, these were exceptions to the rule. That's because other series that might have been able to build similar fanbases weren't able to do so; syndication of a series like 'Firefly', for example, just wasn't an option, because it only had thirteen episodes.

The Archive Factor has changed all that. You can make a movie like 'Slither', and be confident that you'll make your money back even without a big initial return, because it's such a good movie that people will still be watching it two decades from now. (You do own a copy, right?) 'Firefly', 'Family Guy', and 'Futurama' all got (or are getting) new stories after their supposed demise, because studio execs all noticed that these were strong sellers on DVD. Since nothing's ephemeral anymore, good ideas might get buried in the archives, but they won't be thrown in the garbage anymore. Sooner or later, when the time is right, they'll return. No good idea ever dies anymore.

Which means that all I have to do is wait, and I'm getting another 'Hawk and Dove' series.

Thursday, January 18, 2007

This Is Funny (Trust Me)

The Minnesota Vikings hired a new wide receivers' coach yesterday, and I'm picturing him meeting with his players on the first day of his new job.

COACH: Alright, guys, starting today, we're going to go back to the basics. I want to work with you on the fundamentals of catching the football, from--

TROY WILLIAMSON: Sorry, coach, but, uh...whatting the football?

COACH: Catching.

TROY: No, sorry, still not getting it.

COACH: Catching? You know, you catch the football when it's thrown to you?

MARCUS TAYLOR (doubtful): I dunno...that's not what the last guy said.

COACH: Of course you catch the football! When your number's called and it's thrown your way, you catch it!

TROY: Pffh. You won't get me to start talking crazy like that. Marcus Robinson started saying stuff like that, and they cut him.

Take my word for it--if you were a fan of the Minnesota Vikings, you'd be laughing hysterically right now.

Friday, January 12, 2007

Unwrapping DC Showcase Presents

(See the clever thing I did in the title, there, using the other meaning of the word "Presents"? That's what we writers call, um...clever, I think. There's probably a technical term for it, too.)

Originally, I didn't think I was going to do a DC equivalent of http://fraggmented.blogspot.com/2006/11/potential-essential-confidential.html in this blog, mainly because I didn't think I knew DC history well enough to make any good suggestions. But on thinking about it, DC's reprint program is so new, it's like shooting fish in a barrel. Even a relative DC novice like me (I started reading DC comics in 1991) can come up with a bunch of good choices for reprinting, because they haven't even gotten around to Wonder Woman yet.

So without further ado...

Honorable Mentions: DC's got a lot, actually, because (again) their list of what's actually out is so small. They could do more war comics (Blackhawk, The Losers, Enemy Ace), more of their classic heroes (Superboy, Wonder Woman, Swamp Thing, Firestorm, Plastic Man, Martian Manhunter), or some of Jack Kirby's contributions (The Demon, New Gods, Kamandi.) There's still horror out there (like The Witching Hour)...heck, I think they even have the rights to Mad Magazine. But for the top fifteen...

15, Sugar and Spike. Yes, there are people looking at me funny, saying, "Why would you want to reprint a kid's humor comic instead of 'Firestorm'? But S&S is well-regarded, it'd probably sell well as a black-and-white reprint, and it's the sort of thing that might not get reprinted anywhere else, because it doesn't have the hardcore nerd appeal.

14. The Outsiders. Or, as it was known for much of its early run, 'Batman and the Outsiders'. It's a concept that's had legs for a while now, it's still being published today (albeit with no Batman, and a completely different team line-up), and there's a lot of 70s nostalgia in there to be tapped.

13. World's Finest. One of those concepts that was always a no-brainer; "Hey, you got your Superman in my Batman!" "No, you got your Batman in my Superman!" Since they've got a Superman line and a Batman line, this one seems to be the natural extension.

12. Sgt. Rock. Easily DC's most famous and recognizable "war comic" character, and yet 'The Unknown Soldier' beat him to the punch. This is the sort of thing you don't want to get worse; better reprint him before things get out of control and 'Girls in Love' has a volume while the Sarge is still stewing in limbo.

11. House of Secrets. If you've got 'House of Mystery', you've got to have 'House of Secrets'. What's Cain without Abel?

10. Warlord. Mike Grell's 70s sword-and-sorcery epic has tons of devoted fans out there, all of whom would no doubt snatch up collections of the comic. Not to mention, I have a strong suspicion that Grell's art would look great in black and white.

9. Supergirl. I have to suspect that plans for this one are already afoot, given that they published the volume of Superman that introduced her, but didn't give us any of her back-up stories. In any event, Supergirl's probably more popular than ever, so this one's a no-brainer.

8. The Question. If they're going to make this one relevant, they'd better hurry--it doesn't look like he's got long left. (That's a '52' reference for those of you not stopping at comics stores; the character has terminal cancer.) The reprints could probably cover the entire Ditko era before the first volume finished, then go on to the Denny O'Neil stuff that's probably got a bigger following.

7. Suicide Squad. Technically, there's not enough material of the "classic" Silver Age Suicide Squad to fill a volume, but that's alright, because what everyone's really jonesing for is the 80s John Ostrander Suicide Squad, the one with all sorts of B-list DC villains and death around every corner. It made Captain Cold seem bad-ass, so it has to be impressive.

6. Hawk and Dove. Again, there's not enough actual Silver Age Hawk and Dove material to fill a volume, but spice it up with some of their key Titans appearances, and then the uber-classic early 90s series by Karl and Barbara Kesel, and you've got a slice of good comics. (I don't know how to make an umlaut in this format, by the way, so just draw two little dots on your screen with Magic Marker over the "u" in "uber".)

5. Doom Patrol. In the Marvel list, things got closer to the present as they got higher up, because I wanted the comics I remembered as a kid; here, they get older, because I want to see the roots of DC's Silver Age. The Doom Patrol is best remembered now for Grant Morrison's weird 80s run, but I think that the 60s version has a lot of potential for reprints.

4. The Metal Men. Another one that's actually pretty topical at the moment, since their creator, Will Magnus, is popping up now and again in '52' (he doesn't have terminal cancer. He's manic-depressive. Gosh, isn't DC fun for kids nowadays?) Fun book, cool robots, it's a snap.

3. Adam Strange. Another '52' alum (both eyes gouged out--no, I'm not kidding), Adam Strange is practically synonymous with the Silver Age. He's a space hero with a jetpack, a laser gun, and he's even got a fin on his head! How he hasn't been reprinted yet is beyond me.

2. The Atom. Another Silver Age icon whose absence is surprising, this would be another topical pick, since there's a new 'Atom' series out there (he's not in '52', though, and is probably breathing a heartfelt sigh of relief.) It'd be good synergy to reprint this one, since the current 'Atom' series deals with Ray Palmer's successor, and kind of assumes you know something about the Silver Age Atom (like, for example, the fact that his real name is Ray Palmer.)

1. The Flash. The absence of a 'Showcase Presents The Flash' is absolutely bizarre to me. Comics historians actually date the beginning of the Silver Age from the first appearance of the Flash, in 'DC Showcase'. He's the definitive Silver Age hero. To have a 'Showcase Presents' line without the Flash is like Marvel's Essentials line not having gotten around to putting out a Spider-Man book yet.

So, there's the list for DC to match Marvel...again, licenced titles were excluded, which is a real shame. Because who wouldn't, if they had the option, want to pick up 'DC Showcase Presents: Jerry Lewis'?

Monday, January 08, 2007

ConBestiary #4

Cosplay Succubus: This offshoot of the succubus family feeds solely on the attention of men; thus, the convention environment, with its wildly skewed male-to-female ratio, provides a perfect feeding ground. By dressing up in skimpy, geek-culture themed costumes, the cosplay succubus ensures that simply walking down a hallway draws crowds of socially awkward males to them. The cosplay succubus is essentially harmless, although some men have been known to injure their brains wondering if the girl dressed as Witchblade is single. If you need to escape from a cosplay succubus for any reason, get someone to ask to take their picture--cosplay succubi are absolutely unable to resist the lure of a photo opportunity, and will freeze in position for hours if they believe that someone is taking a picture of them.

A much rarer and deadlier creature is the cosplay medusa, and unfortunately, the only way to tell them apart is by visual inspection--by which point it's too late. These sad, deluded creatures believe themselves to be a cosplay succubus, but insist on dressing in a ludicrously unflattering costume. The cosplay medusa will not turn you to stone, but after seeing a 40-year-old man dressed like Sailor Moon, you may very well wish it had.

Thursday, January 04, 2007

The Golden Age?

So let's see...Doctor Who is moving towards its third season after smashing its competition in the ratings, Joss Whedon is writing a new Buffy comic that picks up where Season Seven left off, 'The Invasion' is finally coming out on DVD with animated versions of the missing episodes, and this summer sees the third installment in the Sam Raimi-directed 'Spider-Man' series and a live-action 'Transformers' movie. As some point, the question has to be asked: Is this the best time to be a geek ever?

The gut instinct says, "Yes!" Doctor Who Christmas specials alone seem to demand it. But hold, I say to myself. It is far too easy, as a geek, to fall in love with the new and shiny and neglect the memories of yesteryear. Let's look at some of the other candidates, first.

The 1960s: Doctor Who first starts, Star Trek makes its appearance, lots of big-name sci-fi writers are doing the work that will make them legends, and oh yes, Stan Lee and Jack Kirby are working on some comics for that company that keeps switching names. "Marvel" sounds better than "Timely" or "Atlas", though... It's a pioneering time, and very impressive, but much of the work is more pioneering than great in its own right.

The 1970s: Two words: Star Wars. It's a point at which a quantum leap occurs in special effects technology, changing audience expectations of what science-fiction is capable of and raising the standards for all subsequent geek TV and movies.

The 1980s: Comic books are now available in special shops instead of having to grab what you can on newsstands, and home video means you can actually see old Star Trek episodes without having to just tune in while they're showing repeats and hope it's not one you've seen a thousand times before. 'Crisis on Infinite Earths' finally blew the lid off of stodgy old DC, and movies like 'Terminator', 'Aliens', and the Indiana Jones series keep raising the bar for "cool".

The 1990s: A strong candidate for 'Golden Age' status. Sci-fi TV finally explodes, with Babylon 5, Highlander, X-Files, two Star Trek series at once (NextGen and DS9--one of the best things about the mid-1990s was that Voyager hadn't happened yet), Xena, Hercules, and even some cult gems like Forever Knight all jostling each other on the airwaves. The Simpsons were in their prime, Neil Gaiman was doing Sandman, Bone was coming out, and the Internet was just starting to flex its muscles. Doctor Who was producing the New Adventures, the finest TV-tie-in line ever written, and we even got a TV movie and the hope of a new series someday. Hong Kong action movies started to hit it big in the States, which meant that the bar for "cool action sequences" was about to be notched up to a height only Jackie Chan could leap over. Oh, and the Playstation came out.

So, what is it about now that manages to trump that stellar line-up? It can't just be seeing K-9 come back (maybe that it was in the same episode where Anthony Stewart Head played a villain...nah, still not enough.) Ultimately, what makes now better than any of the thens mentioned above, and what makes this truly the Golden Age of the Geek, is what I call:

The Archive Factor.

Because let's face it, that's the big difference between now and any previous time. We've finally made our voices heard, and archives of all the classic geekery has been made available to us. Monty Python, Highlander, Star Wars, Star Trek, the Avengers, the other Avengers, Spider-Man, the Hulk, Looney Tunes, Doctor Who, Rocky Horror, Shaun of the Dead, all three X-Men movies, the non-Special Editions, every era of Transformers, the Muppet Movie, the best years of the Simpsons...it's all available to you, as close as a DVD or a trade paperback. The newest video game system, the Wii, has in addition to its own line-up of games, a feature that allows you to download classic video games and play them all over again. What was once ephemeral, something to catch once or miss forever, is now archived to enthrall future generations of geeks in addition to their own, newer, equally exciting stories. Geek culture now welcomes casual viewers, because the world has finally caught up to the rest of us. Is this the best time ever to be a geek?

No. Because in ten years' time, it'll be even better.

Friday, December 22, 2006

The Worst Joke I Have Ever Told

MAN #1: Hey, you got your peanut butter on my monkey!

MAN #2: Hey, you got your monkey in my peanut butter!

BOTH: Hmmm...

ANNOUNCER: Try Rhesus Peanut Butter Cups.

Friday, December 15, 2006

Just Look At The Title

Everyone discusses how George Lucas' recently-completed Star Wars prequels are a commentary on George W. Bush's Presidency. (Well, for a given value of "everyone" and "recently-completed", that is. And "discusses", come to think of it.) Palpatine manufactures a war, then uses it as an excuse to claim dictatorial powers, et cetera, et cetera.

But recently, it struck me that 'Indiana Jones and the Last Crusade' is a far more incisive, and indeed prescient commentary on Dubya's two terms. Jones, the protagonist who serves as an analogy to George W. Bush, is a man who has a somewhat shaky reputation in his chosen field, and who lives in the shadow of his famous, emotionally distant father (who named his son after himself.) Encouraged by a group of major figures in the field who are closer in age to his father (many characters in the film, including Brody and the Grail Knight at the end, serve as metaphors for Bush Senior's contemporaries in government), he embarks on a quest for the legendary Holy Grail that eluded his father his entire career (in this case, peace in the Middle East and a stable, democratic Iraq.)

Indy/Bush goes to Europe, and romances the same beautiful, bewitching, treacherous siren that seduced his father (presumably, this is a metaphor for the Presidency and the American people, unless we someday discover something about Barbara Bush that I, personally, never ever ever ever want to know.) He is both helped and hindered in his quest for the Grail by various Middle Eastern powers, and finally winds up leading his forces to the heart of the desert land himself. After a series of battles in which he vanquishes a military power, he finds himself involved in a series of more complex tests. Eventually, he finds the Grail, reconciles himself with his father, and seems poised for victory...

But he winds up screwing up, lets the beautiful woman and the Holy Grail plummet into a bottomless, murky pit for all eternity, needs to be rescued by his dad, and winds up devastating the entire region while an old guy glares at him disapprovingly. Then, seemingly oblivious to his total failure, he rides off into the sunset like he's accomplished the mission he set for himself.

It's downright eerie.

Wednesday, December 06, 2006

I Wish It Was Real

(Int. Hospital Room. A PATIENT is lying on the bed, very near to death, attended by a DOCTOR.)

DOCTOR: I'm sorry, sir, but I'm afraid...there's nothing more we can do. What religion are you?

PATIENT: I'm...a strict Calvinist, sir.

DOCTOR: I'll send the priest in immediately.

(The DOCTOR leaves. After a moment, a PRIEST enters.)

PRIEST: It is time, my son. Have you led a virtuous life?

PATIENT: Yes, Father.

PRIEST: Have you fought the temptations of evil?

PATIENT: Yes, Father.

PRIEST: Have you touched all seventeen bases while holding the Calvinball and hopping on one foot?

PATIENT: Seventeen? There were only sixteen bases!

PRIEST: You forgot about the super-secret base, then? Oh, dear. I'm afraid that means you're going to be damned to Hell for all eternity.

PATIENT: But you forgot to sing all the verses of the Tiger song, so that means that today is Opposite Day! Which means I'm really going to Heaven!

PRIEST (relieved): Then go, my child.

(The PATIENT closes his eyes, and expires. After a moment, his spirit rises ethereally from his body, moving up through the ceiling of the room to where an anthropomorphic TIGER is waiting next to a cardboard box turned on its side. Through the cardboard box, a light can be seen.)

TIGER: Step into the light, my child, for it is the transcendent and ethereal passage to Heaven and all the wonders within.

PATIENT: But I thought that this was the Celestial Chariot, in which the Great Prophets traveled to Earth to deliver their tidings of hope and joy?

TIGER: That was when it was right side up. Now it's on its side.

PATIENT: Oh.

(He passes through the arch. For a moment, he hesitates...but the TIGER pounces on him, sending him tumbling through.)

ANNOUNCER: Won't you consider the Church of Calvin? We believe in virtue, hope, truth, and not eating gross stuff at dinner.

The Church of Calvin: Now allowing girls!*

*Except for Susie Jenkins.

Friday, November 24, 2006

Entertainment News #1

CONFUSED 'DOCTOR WHO' FANS CONTINUE TO DEBUNK RUMOURS OF NEW SERIES

The Internet was rocked today by yet another series of articles appearing at a variety of 'Doctor Who' fansites attempting to debunk the "spurious rumours" of a new television series of 'Doctor Who'. The series, which originally ran from 1963 to 1989, generated hundreds of hoaxes, imitations, fan productions, and ill-fated attempts to revive the series during its fifteen years off the air, a saga which has apparently left some fans so jumpy they continue to write off the existence of the new series as "wishful thinking".

Bryce Harlington, President of the "Campaign For House Calls", says he is "saddened" by the rumours. "As a savvy fan, I've learned to disbelieve the more outrageous claims I've heard about Doctor Who's return to our screen. Claims of big movie stars like John Cleese or Christopher Eccleston attaching their names to the project are clear signs of either a 'whoax' or a delusional fan who just misses the series too much to give it up. And of course, the companion rumours are always about the latest piece of eye candy. Every single one of the Spice Girls, for example, had their turn at the rumour mill, just because they were good-looking young pop stars. I hardly think that a producer would leap at that chance."

When confronted with numerous pieces of evidence of the existence of the new series, Harlington became defensive. "A 'Radio Times' cover for the final episode of series two? Oh, yes, and I see they're claiming it's just as exciting as the World Cup match. And the description of the plot? Purest fan-fiction of the lowest grade."

And yet, Harlington remains optimistic. "I do think that the BBC will someday see the deep and abiding affection that fans retain for the series, even now. They have to, because it won't go away. Why, just the other day, I found some bootleg fan productions online. They look just as good as some professional TV science-fiction series out there, and they're all done by Doctor Who fans with credits in the industry--Russell T Davies, Mark Gatiss, even Steven Moffat took some time out from his professional TV work to do a couple of episodes, and they're every bit as good as anything Big Finish ever made."

When it was pointed out that Moffat won a Hugo Award for his work on the new series, Harlington responded, "Oh, sure. And I suppose it swept the National Television Awards two years running."